When Disney comes looking for five teenagers to serve as actors for a new technology-Daylight Hologram Images, or DHIs-there is more to it than meets the eye. Strange things have been happening inside the Florida park: parts from one ride are found mysteriously moved to another; in the Fantasmic! show, the dragon unexplainably triumphs over Mickey; little blips in story lines and "offstage" antics by characters trouble managers. Finn Whitman, a middle-schooler, goes to sleep one night and has the dream of a lifetime: he "wakes up" inside Disney World as his DHI character, a glowing hologram. He meets an old man there, Wayne, who claims to be one of the original Imagineers and explains to Finn that he "and your friends" have a mission to save the park from forces that humans can neither see nor hear. Not believing his dream, but not totally discounting it, Finn, back in real life, sets out to find the four other kids who were chosen to be DHIs and in doing so he learns an eerie fact: he is not alone in this "dream." The others have had similar experiences. What if this is for real?
Description:
From School Library Journal
Grade 5-8–Using cutting-edge technology, five Florida teens have been transformed into Holographic Hosts at Disney World. Their images appear throughout the Magic Kingdom, giving visitors information about the various attractions. It all seems to be going well, until the participants begin having disturbing dreams that start affecting their everyday lives. They sneak in after the park has closed, and Wayne, a retired Imagineer, directs them in their fight against the Dark Side, embodied by Maleficent from Sleeping Beauty. Audio-animatronic pirates from The Pirates of the Caribbean travel through the Magic Kingdom in the little cars from the Buzz Lightyear ride. The dolls from It's a Small World clamber into the boats and start biting the occupants. Cinderella's Castle is filled with an eye-popping array of staircases, à la Escher. There's a certain coolness factor for the notion that people could be both human and hologram at the same time, and the illicit thrill of seeing all the things you don't normally get to see (both real and imaginary) makes this a must-read for serious Disney fans. However, readers never really get to know any of the characters well, except for Finn, the narrator, and the mystery is so convoluted that it's hard to follow, and even harder to care about. Additional._–Mara Alpert, Los Angeles Public Library_
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Product Description
When Disney comes looking for five teenagers to serve as actors for a new technology-Daylight Hologram Images, or DHIs-there is more to it than meets the eye. Strange things have been happening inside the Florida park: parts from one ride are found mysteriously moved to another; in the Fantasmic! show, the dragon unexplainably triumphs over Mickey; little blips in story lines and "offstage" antics by characters trouble managers. Finn Whitman, a middle-schooler, goes to sleep one night and has the dream of a lifetime: he "wakes up" inside Disney World as his DHI character, a glowing hologram. He meets an old man there, Wayne, who claims to be one of the original Imagineers and explains to Finn that he "and your friends" have a mission to save the park from forces that humans can neither see nor hear. Not believing his dream, but not totally discounting it, Finn, back in real life, sets out to find the four other kids who were chosen to be DHIs and in doing so he learns an eerie fact: he is not alone in this "dream." The others have had similar experiences. What if this is for real?