Trapped in a world where magic is powerful and dreams are real, Cole continues his quest in book three of this New York Times bestselling “fanciful, action-packed adventure” series (Publishers Weekly, starred review), from the author of the Fablehaven and Beyonders series.
Cole Randolph still can’t believe the way his life has been turned inside out. Stuck in a strange land far from home, he found his friend Dalton and has survived the first two kingdoms of the Outskirts. But none of that has prepared him for the magnetic highways and robotic bounty hunters of Zeropolis.
Ruled by Abram Trench, the one Grand Shaper who stayed loyal to the evil High King, the government of Zeropolis uses advanced technologies to keep tight control. Luckily, the resistance in Zeropolis is anchored by the Crystal Keepers—a group of young rebels with unique weapons.
On the run from the High King’s secret police, Cole and Dalton venture to find more of their lost friends—and help their new friend, Mira, locate her sister Constance. But as their enemies ruthlessly dismantle the resistance, time is running out for Cole to uncover the secrets behind the Zeropolitan government and unravel the mystery of who helped the High King steal his daughters’ powers.
Will Cole be able to fix what has gone awry with the magic in The Outskirts, or will he be stranded forever in a world between reality and imagination?
**
From School Library Journal
Gr 5–8—After defeating Morgassa, Cole Randolph, Dalton, Jace, and Mira are on their way to Zeropolis. Hoping to find Mira's other sister, Constance, the group joins forces with the Unseen, the kingdom's rebels. With the High King's Enforcers and their mysterious leader, the Hunter, getting really good at finding them, however, Cole and his friends are having trouble evading their pursuers. Their only hope is to find Mira's mom and get Constance's location. Mull capably mixes internal and external dialogue with a hint of humor. Narrator Keith Nobbs complements well Mull's well-developed plot with his unique voices and narration, bringing depth to the action and mystery/suspense scenes while staying true to the character dynamics of the story. VERDICT This engaging listen will be hard for fantasy fans to put down, particularly if they've enjoyed the first two books in the series.—Kira Moody, Whitmore Public Library, Salt Lake City
About the Author
Brandon Mull is the author of the New York Times, USA TODAY, and Wall Street Journal bestselling Beyonders and Fablehaven series, as well as the bestselling Five Kingdoms and Candy Shop Wars series. He resides in Utah, in a happy little valley near the mouth of a canyon with his wife and four children. Brandon’s greatest regret is that he has but one life to give for Gondor.
Description:
Trapped in a world where magic is powerful and dreams are real, Cole continues his quest in book three of this New York Times bestselling “fanciful, action-packed adventure” series (Publishers Weekly, starred review), from the author of the Fablehaven and Beyonders series.
Cole Randolph still can’t believe the way his life has been turned inside out. Stuck in a strange land far from home, he found his friend Dalton and has survived the first two kingdoms of the Outskirts. But none of that has prepared him for the magnetic highways and robotic bounty hunters of Zeropolis.
Ruled by Abram Trench, the one Grand Shaper who stayed loyal to the evil High King, the government of Zeropolis uses advanced technologies to keep tight control. Luckily, the resistance in Zeropolis is anchored by the Crystal Keepers—a group of young rebels with unique weapons.
On the run from the High King’s secret police, Cole and Dalton venture to find more of their lost friends—and help their new friend, Mira, locate her sister Constance. But as their enemies ruthlessly dismantle the resistance, time is running out for Cole to uncover the secrets behind the Zeropolitan government and unravel the mystery of who helped the High King steal his daughters’ powers.
Will Cole be able to fix what has gone awry with the magic in The Outskirts, or will he be stranded forever in a world between reality and imagination?
**
From School Library Journal
Gr 5–8—After defeating Morgassa, Cole Randolph, Dalton, Jace, and Mira are on their way to Zeropolis. Hoping to find Mira's other sister, Constance, the group joins forces with the Unseen, the kingdom's rebels. With the High King's Enforcers and their mysterious leader, the Hunter, getting really good at finding them, however, Cole and his friends are having trouble evading their pursuers. Their only hope is to find Mira's mom and get Constance's location. Mull capably mixes internal and external dialogue with a hint of humor. Narrator Keith Nobbs complements well Mull's well-developed plot with his unique voices and narration, bringing depth to the action and mystery/suspense scenes while staying true to the character dynamics of the story. VERDICT This engaging listen will be hard for fantasy fans to put down, particularly if they've enjoyed the first two books in the series.—Kira Moody, Whitmore Public Library, Salt Lake City
About the Author
Brandon Mull is the author of the New York Times, USA TODAY, and Wall Street Journal bestselling Beyonders and Fablehaven series, as well as the bestselling Five Kingdoms and Candy Shop Wars series. He resides in Utah, in a happy little valley near the mouth of a canyon with his wife and four children. Brandon’s greatest regret is that he has but one life to give for Gondor.